Introduction
Processing many tasks concurrently is a common need, but creating unlimited goroutines can overwhelm your system. Worker pools solve this by using a fixed number of workers to process tasks from a queue.
The Problem with Unlimited Goroutines
Consider processing 10,000 images:
// Don't do this - creates 10,000 goroutines
for _, image := range images {
go processImage(image)
}
This approach can:
- Exhaust memory with too many goroutines
- Overwhelm the CPU with context switching
- Crash your system under high load
- Make it hard to control resource usage
Worker Pool Solution
Instead, use a fixed number of workers:
// Create a pool of 10 workers
jobs := make(chan Image, 100)
results := make(chan Result, 100)
// Start workers
for i := 0; i < 10; i++ {
go worker(jobs, results)
}
// Send work
for _, image := range images {
jobs <- image
}
Benefits of Worker Pools
Worker pools provide:
- Resource Control: Limit memory and CPU usage
- Backpressure Handling: Queue work when workers are busy
- Graceful Shutdown: Stop processing cleanly
- Error Isolation: Handle failures without crashing everything
- Monitoring: Track progress and performance
Common Use Cases
Worker pools work well for:
- Web Scraping: Process URLs without overwhelming servers
- Image Processing: Resize, compress, or transform images
- Log Analysis: Parse and analyze log files
- API Clients: Make HTTP requests with rate limiting
- Database Operations: Batch process database updates
Worker Pool Patterns
This guide covers different worker pool architectures:
- Basic Worker Pool: Simple fixed-size pool
- Dynamic Worker Pool: Scales workers based on load
- Priority Worker Pool: Handles high-priority tasks first
- Staged Worker Pool: Multi-stage processing pipeline
- Resilient Worker Pool: Handles failures gracefully
Each pattern solves specific problems and has different trade-offs.