Introduction

Channels are Go’s primary tool for goroutine communication. Most developers know the basics - sending and receiving values - but advanced patterns unlock much more powerful concurrent designs.

Beyond Basic Channels

Basic channel operations are straightforward:

ch := make(chan int)
go func() { ch <- 42 }()
value := <-ch

But real systems need more sophisticated coordination:

  • Pipeline Processing: Chain operations together
  • Fan-Out/Fan-In: Distribute work and collect results
  • Rate Limiting: Control operation flow
  • Timeouts: Handle operations that take too long
  • Cancellation: Stop work when it’s no longer needed

Common Channel Pitfalls

Before diving into patterns, understand the traps:

  • Deadlocks: Goroutines waiting forever for each other
  • Goroutine Leaks: Forgetting to close channels or handle cancellation
  • Race Conditions: Channels don’t solve all concurrency issues
  • Blocking Operations: Not handling channel operations that might block

Channel Patterns You’ll Learn

This guide covers practical channel patterns:

  1. Select Patterns: Non-blocking operations and timeouts
  2. Pipeline Patterns: Chaining processing stages
  3. Fan Patterns: Distributing and collecting work
  4. Cancellation Patterns: Stopping work gracefully
  5. Rate Limiting: Controlling operation frequency
  6. Worker Pools: Managing goroutines efficiently

Each pattern includes examples showing when and how to use it effectively.

When to Use Channels vs Sync Primitives

Channels excel at:

  • Passing data between goroutines
  • Coordinating goroutine lifecycles
  • Implementing timeouts and cancellation
  • Building processing pipelines

Use sync primitives (mutexes, etc.) for:

  • Protecting shared state
  • Simple coordination (WaitGroup)
  • Performance-critical sections